Learning from Video
Games
In the concept paper “Learning and
Experiencing from Gaming” (2013) written by Martin Hoag, implies that people can
learn and experience about the reality of environment by playing video games. Hoag
proved his theses by giving different examples of video games that are actually
played in the world. The purpose of Hoag is to highlight video games in
order to inform people that video games are not a waste of time, but it is the way
people can learn to be abstracted and concrete. The intended audience of this concept paper
is for all the people who want to learn the advantage of video game.
I agree with Martin Hoag concept paper. I
have learned a lot of things by playing a video game that related to the actual
human day to day life. For example, if I lost a video game, I will try again
and I will look different ways to win. This teach me how I can be successful in
my real life too by solving different lifestyle problem. So video games can
teach people in different assorts.
Most people believes video games are created
just only for fun or relaxations. However, Martin Hoag disprove those people
thinking by “Video games does not merely serve as light entertainment: they
also teach us valuable lessons and experiences” (173). Video games are used as
a training purpose for army and police officers. Hoag asserts that “The Chinese military and
police services, the People’s Liberation Army- PLA- and the People Armed Police
–PAP- use a local area network first-person shooting game for training purposes
titled Counter Strike (Wee)” (175-176). This training gives advantage for the
player to gain the skill how to protect his/ her enemies. Besides, the
societies are safe from terrorist and other enemies if the military are strong.
Video games also teach
the players how to survive or regain something in their life after they loss or
it’s on the way to losing. Hoag states that, “The player is put in a state of
tension while playing, forbidding himself to allow any of his unit to die, or
else he would restart the game from the begging, and that once the player
complete the game, he gains a feeling of satisfaction…” (179). As a result,
people can learn video games gives us a lot of environmental experiences.